Searched refs:STATE_NEW (Results 1 – 5 of 5) sorted by relevance
21 import static org.conscrypt.SSLUtils.EngineStates.STATE_NEW;69 private int state = STATE_NEW;176 if (state == STATE_NEW) { in startHandshake()754 if (state != STATE_NEW) { in setChannelIdEnabled()807 if (state != STATE_NEW) { in setChannelIdPrivateKey()845 if (state != STATE_NEW) { in setUseClientMode()917 if (oldState == STATE_NEW) { in close()
23 import static org.conscrypt.SSLUtils.EngineStates.STATE_NEW;56 private int state = STATE_NEW;138 if (state == STATE_NEW) { in startHandshake()
62 import static org.conscrypt.SSLUtils.EngineStates.STATE_NEW;133 private int state = STATE_NEW;327 case STATE_NEW: in isHandshakeStarted()505 case STATE_NEW: in getHandshakeStatusInternal()706 case STATE_NEW: in unwrap()1353 case STATE_NEW: in wrap()
101 static final int STATE_NEW = 0; field in SSLUtils.EngineStates
1261 case Call.STATE_NEW: in getCallStateString()