Searched refs:STATE_READY_HANDSHAKE_CUT_THROUGH (Results 1 – 4 of 4) sorted by relevance
23 import static org.conscrypt.SSLUtils.EngineStates.STATE_READY_HANDSHAKE_CUT_THROUGH;264 state = STATE_READY_HANDSHAKE_CUT_THROUGH; in startHandshake()460 if (state == STATE_READY || state == STATE_READY_HANDSHAKE_CUT_THROUGH) { in assertReadableOrWriteableState()472 state != STATE_READY_HANDSHAKE_CUT_THROUGH && in waitForHandshake()928 if (oldState != STATE_READY && oldState != STATE_READY_HANDSHAKE_CUT_THROUGH) { in close()
25 import static org.conscrypt.SSLUtils.EngineStates.STATE_READY_HANDSHAKE_CUT_THROUGH;390 return state >= STATE_READY_HANDSHAKE_CUT_THROUGH; in isHandshakeFinished()398 state = STATE_READY_HANDSHAKE_CUT_THROUGH; in onHandshakeFinished()422 while (state != STATE_READY && state != STATE_READY_HANDSHAKE_CUT_THROUGH in waitForHandshake()
124 static final int STATE_READY_HANDSHAKE_CUT_THROUGH = 4; field in SSLUtils.EngineStates
64 import static org.conscrypt.SSLUtils.EngineStates.STATE_READY_HANDSHAKE_CUT_THROUGH;511 case STATE_READY_HANDSHAKE_CUT_THROUGH: in getHandshakeStatusInternal()1522 && state != STATE_READY_HANDSHAKE_CUT_THROUGH) { in onSSLStateChange()