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1 /**********************************************************
2  * Copyright 2010 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32 
33 /**
34  * \file API for communication between state trackers and state tracker
35  * managers.
36  *
37  * While both are state tackers, we use the term state tracker for rendering
38  * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39  * APIs such as EGL or GLX in this file.
40  *
41  * This file defines an API to be implemented by both state trackers and state
42  * tracker managers.
43  */
44 
45 /**
46  * The supported rendering API of a state tracker.
47  */
48 enum st_api_type {
49    ST_API_OPENGL,
50    ST_API_OPENVG,
51 
52    ST_API_COUNT
53 };
54 
55 /**
56  * The profile of a context.
57  */
58 enum st_profile_type
59 {
60    ST_PROFILE_DEFAULT,			/**< OpenGL compatibility profile */
61    ST_PROFILE_OPENGL_CORE,		/**< OpenGL 3.2+ core profile */
62    ST_PROFILE_OPENGL_ES1,		/**< OpenGL ES 1.x */
63    ST_PROFILE_OPENGL_ES2		/**< OpenGL ES 2.0 */
64 };
65 
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK      (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK  (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK   (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK   (1 << ST_PROFILE_OPENGL_ES2)
71 
72 /**
73  * Optional API/state tracker features.
74  */
75 enum st_api_feature
76 {
77    ST_API_FEATURE_MS_VISUALS  /**< support for multisample visuals */
78 };
79 
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82 
83 /**
84  * New context flags for GL 3.0 and beyond.
85  *
86  * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87  * through the \c st_profile_type, not through flags.
88  */
89 #define ST_CONTEXT_FLAG_DEBUG               (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE  (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS       (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 
94 /**
95  * Reasons that context creation might fail.
96  */
97 enum st_context_error {
98    ST_CONTEXT_SUCCESS = 0,
99    ST_CONTEXT_ERROR_NO_MEMORY,
100    ST_CONTEXT_ERROR_BAD_API,
101    ST_CONTEXT_ERROR_BAD_VERSION,
102    ST_CONTEXT_ERROR_BAD_FLAG,
103    ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
104    ST_CONTEXT_ERROR_UNKNOWN_FLAG
105 };
106 
107 /**
108  * Used in st_context_iface->teximage.
109  */
110 enum st_texture_type {
111    ST_TEXTURE_1D,
112    ST_TEXTURE_2D,
113    ST_TEXTURE_3D,
114    ST_TEXTURE_RECT
115 };
116 
117 /**
118  * Available attachments of framebuffer.
119  */
120 enum st_attachment_type {
121    ST_ATTACHMENT_FRONT_LEFT,
122    ST_ATTACHMENT_BACK_LEFT,
123    ST_ATTACHMENT_FRONT_RIGHT,
124    ST_ATTACHMENT_BACK_RIGHT,
125    ST_ATTACHMENT_DEPTH_STENCIL,
126    ST_ATTACHMENT_ACCUM,
127    ST_ATTACHMENT_SAMPLE,
128 
129    ST_ATTACHMENT_COUNT,
130    ST_ATTACHMENT_INVALID = -1
131 };
132 
133 /* for buffer_mask in st_visual */
134 #define ST_ATTACHMENT_FRONT_LEFT_MASK     (1 << ST_ATTACHMENT_FRONT_LEFT)
135 #define ST_ATTACHMENT_BACK_LEFT_MASK      (1 << ST_ATTACHMENT_BACK_LEFT)
136 #define ST_ATTACHMENT_FRONT_RIGHT_MASK    (1 << ST_ATTACHMENT_FRONT_RIGHT)
137 #define ST_ATTACHMENT_BACK_RIGHT_MASK     (1 << ST_ATTACHMENT_BACK_RIGHT)
138 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK  (1 << ST_ATTACHMENT_DEPTH_STENCIL)
139 #define ST_ATTACHMENT_ACCUM_MASK          (1 << ST_ATTACHMENT_ACCUM)
140 #define ST_ATTACHMENT_SAMPLE_MASK         (1 << ST_ATTACHMENT_SAMPLE)
141 
142 /**
143  * Enumerations of state tracker context resources.
144  */
145 enum st_context_resource_type {
146    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
147    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
148    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
149    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
150    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
151    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
152    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
153    ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
154    ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
155    ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
156 };
157 
158 /**
159  * Flush flags.
160  */
161 #define ST_FLUSH_FRONT                    (1 << 0)
162 #define ST_FLUSH_END_OF_FRAME             (1 << 1)
163 
164 /**
165  * Value to st_manager->get_param function.
166  */
167 enum st_manager_param {
168    /**
169     * The dri state tracker on old libGL's doesn't do the right thing
170     * with regards to invalidating the framebuffers.
171     *
172     * For the mesa state tracker that means that it needs to invalidate
173     * the framebuffer in glViewport itself.
174     */
175    ST_MANAGER_BROKEN_INVALIDATE
176 };
177 
178 struct pipe_context;
179 struct pipe_resource;
180 struct pipe_fence_handle;
181 
182 /**
183  * Used in st_context_iface->get_resource_for_egl_image.
184  */
185 struct st_context_resource
186 {
187    /* these fields are filled in by the caller */
188    enum st_context_resource_type type;
189    void *resource;
190 
191    /* this is owned by the caller */
192    struct pipe_resource *texture;
193 };
194 
195 /**
196  * Used in st_manager_iface->get_egl_image.
197  */
198 struct st_egl_image
199 {
200    /* this is owned by the caller */
201    struct pipe_resource *texture;
202 
203    /* format only differs from texture->format for multi-planar (YUV): */
204    enum pipe_format format;
205 
206    unsigned level;
207    unsigned layer;
208 };
209 
210 /**
211  * Represent the visual of a framebuffer.
212  */
213 struct st_visual
214 {
215    /**
216     * Available buffers.  Bitfield of ST_ATTACHMENT_*_MASK bits.
217     */
218    unsigned buffer_mask;
219 
220    /**
221     * Buffer formats.  The formats are always set even when the buffer is
222     * not available.
223     */
224    enum pipe_format color_format;
225    enum pipe_format depth_stencil_format;
226    enum pipe_format accum_format;
227    int samples;
228 
229    /**
230     * Desired render buffer.
231     */
232    enum st_attachment_type render_buffer;
233 };
234 
235 
236 /**
237  * Configuration options from driconf
238  */
239 struct st_config_options
240 {
241    boolean disable_blend_func_extended;
242    boolean disable_glsl_line_continuations;
243    boolean disable_shader_bit_encoding;
244    boolean force_glsl_extensions_warn;
245    unsigned force_glsl_version;
246    boolean force_s3tc_enable;
247    boolean allow_glsl_extension_directive_midshader;
248    boolean glsl_zero_init;
249 };
250 
251 /**
252  * Represent the attributes of a context.
253  */
254 struct st_context_attribs
255 {
256    /**
257     * The profile and minimal version to support.
258     *
259     * The valid profiles and versions are rendering API dependent.  The latest
260     * version satisfying the request should be returned.
261     */
262    enum st_profile_type profile;
263    int major, minor;
264 
265    /** Mask of ST_CONTEXT_FLAG_x bits */
266    unsigned flags;
267 
268    /**
269     * The visual of the framebuffers the context will be bound to.
270     */
271    struct st_visual visual;
272 
273    /**
274     * Configuration options.
275     */
276    struct st_config_options options;
277 };
278 
279 struct st_context_iface;
280 
281 /**
282  * Represent a windowing system drawable.
283  *
284  * The framebuffer is implemented by the state tracker manager and
285  * used by the state trackers.
286  *
287  * Instead of the winsys poking into the API context to figure
288  * out what buffers that might be needed in the future by the API
289  * context, it calls into the framebuffer to get the textures.
290  *
291  * This structure along with the notify_invalid_framebuffer
292  * allows framebuffers to be shared between different threads
293  * but at the same make the API context free from thread
294  * synchronization primitves, with the exception of a small
295  * atomic flag used for notification of framebuffer dirty status.
296  *
297  * The thread synchronization is put inside the framebuffer
298  * and only called once the framebuffer has become dirty.
299  */
300 struct st_framebuffer_iface
301 {
302    /**
303     * Atomic stamp which changes when framebuffers need to be updated.
304     */
305    int32_t stamp;
306 
307    /**
308     * Available for the state tracker manager to use.
309     */
310    void *st_manager_private;
311 
312    /**
313     * The visual of a framebuffer.
314     */
315    const struct st_visual *visual;
316 
317    /**
318     * Flush the front buffer.
319     *
320     * On some window systems, changes to the front buffers are not immediately
321     * visible.  They need to be flushed.
322     *
323     * @att is one of the front buffer attachments.
324     */
325    boolean (*flush_front)(struct st_context_iface *stctx,
326                           struct st_framebuffer_iface *stfbi,
327                           enum st_attachment_type statt);
328 
329    /**
330     * The state tracker asks for the textures it needs.
331     *
332     * It should try to only ask for attachments that it currently renders
333     * to, thus allowing the winsys to delay the allocation of textures not
334     * needed. For example front buffer attachments are not needed if you
335     * only do back buffer rendering.
336     *
337     * The implementor of this function needs to also ensure
338     * thread safty as this call might be done from multiple threads.
339     *
340     * The returned textures are owned by the caller.  They should be
341     * unreferenced when no longer used.  If this function is called multiple
342     * times with different sets of attachments, those buffers not included in
343     * the last call might be destroyed.  This behavior might change in the
344     * future.
345     */
346    boolean (*validate)(struct st_context_iface *stctx,
347                        struct st_framebuffer_iface *stfbi,
348                        const enum st_attachment_type *statts,
349                        unsigned count,
350                        struct pipe_resource **out);
351 };
352 
353 /**
354  * Represent a rendering context.
355  *
356  * This entity is created from st_api and used by the state tracker manager.
357  */
358 struct st_context_iface
359 {
360    /**
361     * Available for the state tracker and the manager to use.
362     */
363    void *st_context_private;
364    void *st_manager_private;
365 
366    /**
367     * The CSO context associated with this context in case we need to draw
368     * something before swap buffers.
369     */
370    struct cso_context *cso_context;
371 
372    /**
373     * The gallium context.
374     */
375    struct pipe_context *pipe;
376 
377    /**
378     * Destroy the context.
379     */
380    void (*destroy)(struct st_context_iface *stctxi);
381 
382    /**
383     * Flush all drawing from context to the pipe also flushes the pipe.
384     */
385    void (*flush)(struct st_context_iface *stctxi, unsigned flags,
386                  struct pipe_fence_handle **fence);
387 
388    /**
389     * Replace the texture image of a texture object at the specified level.
390     *
391     * This function is optional.
392     */
393    boolean (*teximage)(struct st_context_iface *stctxi,
394                        enum st_texture_type target,
395                        int level, enum pipe_format internal_format,
396                        struct pipe_resource *tex, boolean mipmap);
397 
398    /**
399     * Used to implement glXCopyContext.
400     */
401    void (*copy)(struct st_context_iface *stctxi,
402                 struct st_context_iface *stsrci, unsigned mask);
403 
404    /**
405     * Used to implement wglShareLists.
406     */
407    boolean (*share)(struct st_context_iface *stctxi,
408                     struct st_context_iface *stsrci);
409 
410    /**
411     * Look up and return the info of a resource for EGLImage.
412     *
413     * This function is optional.
414     */
415    boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
416                                          struct st_context_resource *stres);
417 };
418 
419 
420 /**
421  * Represent a state tracker manager.
422  *
423  * This interface is implemented by the state tracker manager.  It corresponds
424  * to a "display" in the window system.
425  */
426 struct st_manager
427 {
428    struct pipe_screen *screen;
429 
430    /**
431     * Look up and return the info of an EGLImage.
432     *
433     * This is used to implement for example EGLImageTargetTexture2DOES.
434     * The GLeglImageOES agrument of that call is passed directly to this
435     * function call and the information needed to access this is returned
436     * in the given struct out.
437     *
438     * @smapi: manager owning the caller context
439     * @stctx: caller context
440     * @egl_image: EGLImage that caller recived
441     * @out: return struct filled out with access information.
442     *
443     * This function is optional.
444     */
445    boolean (*get_egl_image)(struct st_manager *smapi,
446                             void *egl_image,
447                             struct st_egl_image *out);
448 
449    /**
450     * Query an manager param.
451     */
452    int (*get_param)(struct st_manager *smapi,
453                     enum st_manager_param param);
454 };
455 
456 /**
457  * Represent a rendering API such as OpenGL or OpenVG.
458  *
459  * Implemented by the state tracker and used by the state tracker manager.
460  */
461 struct st_api
462 {
463    /**
464     * The name of the rendering API.  This is informative.
465     */
466    const char *name;
467 
468    /**
469     * The supported rendering API.
470     */
471    enum st_api_type api;
472 
473    /**
474     * The supported profiles.  Tested with ST_PROFILE_*_MASK.
475     */
476    unsigned profile_mask;
477 
478    /**
479     * The supported optional features.  Tested with ST_FEATURE_*_MASK.
480     */
481    unsigned feature_mask;
482 
483    /**
484     * Destroy the API.
485     */
486    void (*destroy)(struct st_api *stapi);
487 
488    /**
489     * Query supported OpenGL versions. (if applicable)
490     * The format is (major*10+minor).
491     */
492    void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
493                           struct st_config_options *options,
494                           int *gl_core_version,
495                           int *gl_compat_version,
496                           int *gl_es1_version,
497                           int *gl_es2_version);
498 
499    /**
500     * Create a rendering context.
501     */
502    struct st_context_iface *(*create_context)(struct st_api *stapi,
503                                               struct st_manager *smapi,
504                                               const struct st_context_attribs *attribs,
505                                               enum st_context_error *error,
506                                               struct st_context_iface *stsharei);
507 
508    /**
509     * Bind the context to the calling thread with draw and read as drawables.
510     *
511     * The framebuffers might be NULL, or might have different visuals than the
512     * context does.
513     */
514    boolean (*make_current)(struct st_api *stapi,
515                            struct st_context_iface *stctxi,
516                            struct st_framebuffer_iface *stdrawi,
517                            struct st_framebuffer_iface *streadi);
518 
519    /**
520     * Get the currently bound context in the calling thread.
521     */
522    struct st_context_iface *(*get_current)(struct st_api *stapi);
523 };
524 
525 /**
526  * Return true if the visual has the specified buffers.
527  */
528 static inline boolean
st_visual_have_buffers(const struct st_visual * visual,unsigned mask)529 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
530 {
531    return ((visual->buffer_mask & mask) == mask);
532 }
533 
534 #endif /* _ST_API_H_ */
535