Searched refs:SVGA3D_COPY_BASIC_3 (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 112 #define SVGA3D_COPY_BASIC_3(VariableName1, VariableName2, VariableName3) \ macro 128 SVGA3D_COPY_BASIC_3(VariableName1, VariableName2, VariableName3); \ 135 SVGA3D_COPY_BASIC_3(VariableName1, VariableName2, VariableName3); \ 136 SVGA3D_COPY_BASIC_3(VariableName4, VariableName5, VariableName6); \ 145 SVGA3D_COPY_BASIC_3(VariableName5, VariableName6, VariableName7); \ 551 SVGA3D_COPY_BASIC_3(indexCount, startIndexLocation, in SVGA3D_vgpu10_DrawIndexed() 614 SVGA3D_COPY_BASIC_3(queryId, type, flags); in SVGA3D_vgpu10_DefineQuery() 732 SVGA3D_COPY_BASIC_3(shaderResourceViewId, format, resourceDimension); in SVGA3D_vgpu10_DefineShaderResourceView() 773 SVGA3D_COPY_BASIC_3(renderTargetViewId, format, resourceDimension); in SVGA3D_vgpu10_DefineRenderTargetView() 813 SVGA3D_COPY_BASIC_3(depthStencilViewId, format, resourceDimension); in SVGA3D_vgpu10_DefineDepthStencilView()
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