Searched refs:SVGA3D_vgpu10_SetShader (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_gs.c | 159 ret = SVGA3D_vgpu10_SetShader(svga->swc, SVGA3D_SHADERTYPE_GS, in svga_reemit_gs_bindings()
|
D | svga_state_vs.c | 232 ret = SVGA3D_vgpu10_SetShader(svga->swc, SVGA3D_SHADERTYPE_VS, in svga_reemit_vs_bindings()
|
D | svga_state_fs.c | 385 ret = SVGA3D_vgpu10_SetShader(svga->swc, SVGA3D_SHADERTYPE_PS, in svga_reemit_fs_bindings()
|
D | svga_shader.c | 413 ret = SVGA3D_vgpu10_SetShader(svga->swc, type, gbshader, id); in svga_set_shader()
|
D | svga_cmd.h | 357 SVGA3D_vgpu10_SetShader(struct svga_winsys_context *swc,
|
D | svga_cmd_vgpu10.c | 233 SVGA3D_vgpu10_SetShader(struct svga_winsys_context *swc, in SVGA3D_vgpu10_SetShader() function
|