Searched refs:S_028A40_MODE (Results 1 – 6 of 6) sorted by relevance
463 return S_028A40_MODE(V_028A40_GS_SCENARIO_G) | in si_vgt_gs_mode()558 S_028A40_MODE(enable_prim_id ? V_028A40_GS_SCENARIO_A : 0)); in si_shader_vs()
907 #define S_028A40_MODE(x) (((unsigned)(x) & 0x3) << 0) macro1871 #define S_028A40_MODE(x) (((unsigned)(x) & 0x3) << 0) macro3246 #define S_028A40_MODE(x) (((unsigned)(x) & 0x3) << 0) macro
1904 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_A); in r600_emit_shader_stages()1920 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) | in r600_emit_shader_stages()
2166 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_A); in evergreen_emit_shader_stages()2187 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) | in evergreen_emit_shader_stages()
873 #define S_028A40_MODE(x) (((unsigned)(x) & 0x3) << 0) macro
7495 #define S_028A40_MODE(x) (((unsigned)(x) & 0x07) << 0) macro