Searched refs:Scavenged (Results 1 – 3 of 3) sorted by relevance
43 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), in initRegState()44 IE = Scavenged.end(); I != IE; ++I) { in initRegState()176 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), in forward()177 IE = Scavenged.end(); I != IE; ++I) { in forward()387 unsigned SI = Scavenged.size(), Diff = UINT_MAX; in scavengeRegister()389 for (unsigned I = 0; I < Scavenged.size(); ++I) { in scavengeRegister()390 if (Scavenged[I].Reg != 0) in scavengeRegister()393 int FI = Scavenged[I].FrameIndex; in scavengeRegister()413 if (SI == Scavenged.size()) { in scavengeRegister()416 Scavenged.push_back(ScavengedInfo(FIE)); in scavengeRegister()[all …]
59 SmallVector<ScavengedInfo, 2> Scavenged; variable118 Scavenged.push_back(ScavengedInfo(FI)); in addScavengingFrameIndex()123 for (SmallVectorImpl<ScavengedInfo>::const_iterator I = Scavenged.begin(), in isScavengingFrameIndex()124 IE = Scavenged.end(); I != IE; ++I) in isScavengingFrameIndex()133 for (SmallVectorImpl<ScavengedInfo>::const_iterator I = Scavenged.begin(), in getScavengingFrameIndices()134 IE = Scavenged.end(); I != IE; ++I) in getScavengingFrameIndices()
429 bool Scavenged = false; in buildScratchLoadStore() local455 Scavenged = true; in buildScratchLoadStore()471 SOffsetRegState |= getKillRegState(Scavenged); in buildScratchLoadStore()