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/external/swiftshader/third_party/LLVM/lib/Target/CellSPU/
DSPUISelDAGToDAG.cpp919 SDNode *VecOp0, *SelMask, *ZeroFill, *Shift = 0; in SelectSHLi64() local
926 SelMask = CurDAG->getMachineNode(SPU::FSMBIv2i64, dl, VecVT, SelMaskVal); in SelectSHLi64()
932 SDValue(SelMask, 0)); in SelectSHLi64()