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Searched refs:SetPriority (Results 1 – 25 of 70) sorted by relevance

123

/external/swiftshader/src/D3D8/
DDirect3DBaseTexture8.cpp103 unsigned long Direct3DBaseTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DBaseTexture8
107 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
DDirect3DIndexBuffer8.cpp103 unsigned long Direct3DIndexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DIndexBuffer8
107 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
DDirect3DVertexBuffer8.cpp142 unsigned long Direct3DVertexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DVertexBuffer8
146 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
DDirect3DTexture8.cpp130 unsigned long Direct3DTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DTexture8
134 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
DDirect3DCubeTexture8.cpp139 unsigned long Direct3DCubeTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DCubeTexture8
143 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
DDirect3DVolumeTexture8.cpp131 unsigned long Direct3DVolumeTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DVolumeTexture8
135 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
DDirect3DBaseTexture8.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DVertexBuffer8.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DIndexBuffer8.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DResource8.hpp45 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
/external/swiftshader/src/D3D9/
DDirect3DIndexBuffer9.cpp116 unsigned long Direct3DIndexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DIndexBuffer9
122 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
DDirect3DBaseTexture9.cpp118 unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DBaseTexture9
124 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
DDirect3DVertexBuffer9.cpp155 unsigned long Direct3DVertexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DVertexBuffer9
161 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
DDirect3DTexture9.cpp143 unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DTexture9
149 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
DDirect3DCubeTexture9.cpp152 unsigned long Direct3DCubeTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DCubeTexture9
158 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
DDirect3DVertexBuffer9.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DIndexBuffer9.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DVolumeTexture9.cpp144 unsigned long Direct3DVolumeTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DVolumeTexture9
150 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
DDirect3DBaseTexture9.hpp46 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
/external/swiftshader/include/Direct3D/
Dd3d8.h601 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_()
617 #define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
629 #define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a)
653 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_()
672 #define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
687 #define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a)
715 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_()
739 #define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
759 #define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a)
792 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_()
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/external/lzma/CPP/Windows/
DThread.h32 bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread, priority)); } in SetPriority() function
/external/webrtc/webrtc/base/
Dplatform_thread.h72 bool SetPriority(ThreadPriority priority);
/external/syslinux/efi32/include/efi/protocol/
Dlegacyboot.h111 SET_PRIORITY SetPriority; member
/external/syslinux/efi64/include/efi/protocol/
Dlegacyboot.h111 SET_PRIORITY SetPriority; member
/external/syslinux/gnu-efi/gnu-efi-3.0/inc/protocol/
Dlegacyboot.h111 SET_PRIORITY SetPriority; member

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