/external/swiftshader/src/D3D8/ |
D | Direct3DBaseTexture8.cpp | 103 unsigned long Direct3DBaseTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DBaseTexture8 107 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
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D | Direct3DIndexBuffer8.cpp | 103 unsigned long Direct3DIndexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DIndexBuffer8 107 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
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D | Direct3DVertexBuffer8.cpp | 142 unsigned long Direct3DVertexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DVertexBuffer8 146 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
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D | Direct3DTexture8.cpp | 130 unsigned long Direct3DTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DTexture8 134 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
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D | Direct3DCubeTexture8.cpp | 139 unsigned long Direct3DCubeTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DCubeTexture8 143 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
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D | Direct3DVolumeTexture8.cpp | 131 unsigned long Direct3DVolumeTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DVolumeTexture8 135 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
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D | Direct3DBaseTexture8.hpp | 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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D | Direct3DVertexBuffer8.hpp | 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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D | Direct3DIndexBuffer8.hpp | 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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D | Direct3DResource8.hpp | 45 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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/external/swiftshader/src/D3D9/ |
D | Direct3DIndexBuffer9.cpp | 116 unsigned long Direct3DIndexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DIndexBuffer9 122 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
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D | Direct3DBaseTexture9.cpp | 118 unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DBaseTexture9 124 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
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D | Direct3DVertexBuffer9.cpp | 155 unsigned long Direct3DVertexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DVertexBuffer9 161 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
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D | Direct3DTexture9.cpp | 143 unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DTexture9 149 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
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D | Direct3DCubeTexture9.cpp | 152 unsigned long Direct3DCubeTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DCubeTexture9 158 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
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D | Direct3DVertexBuffer9.hpp | 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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D | Direct3DIndexBuffer9.hpp | 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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D | Direct3DVolumeTexture9.cpp | 144 unsigned long Direct3DVolumeTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DVolumeTexture9 150 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
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D | Direct3DBaseTexture9.hpp | 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 601 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_() 617 #define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 629 #define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a) 653 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_() 672 #define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 687 #define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a) 715 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_() 739 #define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 759 #define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a) 792 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; in DECLARE_INTERFACE_() [all …]
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/external/lzma/CPP/Windows/ |
D | Thread.h | 32 bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread, priority)); } in SetPriority() function
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/external/webrtc/webrtc/base/ |
D | platform_thread.h | 72 bool SetPriority(ThreadPriority priority);
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/external/syslinux/efi32/include/efi/protocol/ |
D | legacyboot.h | 111 SET_PRIORITY SetPriority; member
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/external/syslinux/efi64/include/efi/protocol/ |
D | legacyboot.h | 111 SET_PRIORITY SetPriority; member
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/external/syslinux/gnu-efi/gnu-efi-3.0/inc/protocol/ |
D | legacyboot.h | 111 SET_PRIORITY SetPriority; member
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