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Searched refs:Sk4f_toS32 (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/opts/
DSkBlend_opts.h31 *dst = Sk4f_toS32(s + d * (1.0f - s[3])); in srcover_srgb_srgb_1()
/external/skia/tests/
DSkBlend_optsTest.cpp25 *dst = Sk4f_toS32(s + d * (1.0f - s[3])); in srcover_srgb_srgb_1()
/external/skia/src/core/
DSkPM4fPriv.h45 static inline uint32_t Sk4f_toS32(const Sk4f& px) { in Sk4f_toS32() function
DSkColor.cpp170 return Sk4f_toS32(swizzle_rb(Sk4f::Load(this->vec()))); in toSkColor()
/external/skia/bench/
DSkBlend_optsBench.cpp25 *dst = Sk4f_toS32(s + d * (1.0f - s[3])); in brute_srcover_srgb_srgb_1()
/external/skia/src/shaders/gradients/
DSkGradientShader.cpp771 pixelsS32[index] = Sk4f_toS32(c); in initLinearBitmap()