Searched refs:SkFDot6Round (Results 1 – 4 of 4) sorted by relevance
60 int top = SkFDot6Round(y0); in setLine()61 int bot = SkFDot6Round(y1); in setLine()101 int top = SkFDot6Round(y0); in updateLine()102 int bot = SkFDot6Round(y1); in updateLine()212 int top = SkFDot6Round(y0); in setQuadraticWithoutUpdate()213 int bot = SkFDot6Round(y2); in setQuadraticWithoutUpdate()386 int top = SkFDot6Round(y0); in setCubicWithoutUpdate()387 int bot = SkFDot6Round(y3); in setCubicWithoutUpdate()
114 int top = SkFDot6Round(y0); in setLine()115 int bot = SkFDot6Round(y1); in setLine()
54 #define SkFDot6Round(x) (((x) + 32) >> 6) macro
115 int ix0 = SkFDot6Round(x0); in HairLineRgn()116 int ix1 = SkFDot6Round(x1); in HairLineRgn()130 int iy0 = SkFDot6Round(y0); in HairLineRgn()131 int iy1 = SkFDot6Round(y1); in HairLineRgn()