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Searched refs:SlotPtr (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DShadowStackGC.cpp409 Value *SlotPtr = CreateGEP(Context, AtEntry, StackEntry, 1 + I, "gc_root"); in performCustomLowering() local
413 SlotPtr->takeName(OriginalAlloca); in performCustomLowering()
414 OriginalAlloca->replaceAllUsesWith(SlotPtr); in performCustomLowering()
/external/llvm/lib/CodeGen/
DShadowStackGCLowering.cpp421 Value *SlotPtr = CreateGEP(Context, AtEntry, ConcreteStackEntryTy, in runOnFunction() local
426 SlotPtr->takeName(OriginalAlloca); in runOnFunction()
427 OriginalAlloca->replaceAllUsesWith(SlotPtr); in runOnFunction()
/external/swiftshader/third_party/LLVM/lib/ExecutionEngine/JIT/
DJITEmitter.cpp1149 intptr_t *SlotPtr = (intptr_t*)JumpTableBase; in emitJumpTableInfo() local
1156 *SlotPtr++ = getMachineBasicBlockAddress(MBBs[mi]); in emitJumpTableInfo()
1167 int *SlotPtr = (int*)JumpTableBase; in emitJumpTableInfo() local
1173 uintptr_t Base = (uintptr_t)SlotPtr; in emitJumpTableInfo()
1177 *SlotPtr++ = TheJIT->getJITInfo().getPICJumpTableEntry(MBBAddr, Base); in emitJumpTableInfo()