Searched refs:Smoke (Results 1 – 11 of 11) sorted by relevance
27 ( cd ..; python3 glsl-to-spirv Smoke.frag Smoke.frag.h ${glslang} )28 ( cd ..; python3 glsl-to-spirv Smoke.vert Smoke.vert.h ${glslang} )29 ( cd ..; python3 glsl-to-spirv Smoke.push_constant.vert Smoke.push_constant.vert.h ${glslang} )37 adb uninstall com.example.Smoke42 adb shell am start com.example.Smoke/android.app.NativeActivity
28 applicationId = "com.example.Smoke"37 moduleName = "Smoke"
40 Smoke::Smoke(const std::vector<std::string> &args) in Smoke() function in Smoke57 Smoke::~Smoke() in ~Smoke()61 void Smoke::init_workers() in init_workers()88 void Smoke::attach_shell(Shell &sh) in attach_shell()146 void Smoke::detach_shell() in detach_shell()168 void Smoke::create_render_pass() in create_render_pass()218 void Smoke::create_shader_modules() in create_shader_modules()239 void Smoke::create_descriptor_set_layout() in create_descriptor_set_layout()259 void Smoke::create_pipeline_layout() in create_pipeline_layout()282 void Smoke::create_pipeline() in create_pipeline()[all …]
19 glsl_to_spirv(Smoke.frag)20 glsl_to_spirv(Smoke.vert)21 glsl_to_spirv(Smoke.push_constant.vert)28 Smoke.cpp29 Smoke.h30 Smoke.frag.h31 Smoke.vert.h32 Smoke.push_constant.vert.h
35 class Smoke : public Game {37 Smoke(const std::vector<std::string> &args);38 ~Smoke();54 Worker(Smoke &smoke, int index, int object_begin, int object_end);62 Smoke &smoke_;
27 return new Smoke(args); in create_game()
15 GCE Smoke tests suite is a set of tests designed to run on GCE instances. All of
15 Smoke tests suite is a subset of BVT able to run in VMs. All of these tests
7 PURPOSE = "Smoke test of new firmware."""
240 To build, install, and run the Smoke demo for Android, run the following, and any248 adb shell am start com.example.Smoke/android.app.NativeActivity
253 to test using the Smoke suite.334 importantly, that is the BVT (board verification tests) and Smoke (a subset of