Searched refs:SplitNumElements (Results 1 – 1 of 1) sorted by relevance
10479 int SplitNumElements = NumElements / 2; in splitAndLowerVectorShuffle() local10523 SmallVector<int, 32> V1BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerVectorShuffle()10524 SmallVector<int, 32> V2BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerVectorShuffle()10525 SmallVector<int, 32> BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerVectorShuffle()10526 for (int i = 0; i < SplitNumElements; ++i) { in splitAndLowerVectorShuffle()10529 if (M >= NumElements + SplitNumElements) in splitAndLowerVectorShuffle()10534 BlendMask[i] = SplitNumElements + i; in splitAndLowerVectorShuffle()10536 if (M >= SplitNumElements) in splitAndLowerVectorShuffle()10564 for (int i = 0; i < SplitNumElements; ++i) in splitAndLowerVectorShuffle()10565 if (BlendMask[i] >= 0 && BlendMask[i] < SplitNumElements) in splitAndLowerVectorShuffle()[all …]