Searched refs:StackRealignable (Results 1 – 3 of 3) sorted by relevance
/external/llvm/include/llvm/Target/ |
D | TargetFrameLowering.h | 51 bool StackRealignable; variable 56 LocalAreaOffset(LAO), StackRealignable(StackReal) {} in StackDir() 96 return StackRealignable; in isStackRealignable()
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/external/llvm/include/llvm/CodeGen/ |
D | MachineFrameInfo.h | 153 bool StackRealignable; variable 282 explicit MachineFrameInfo(unsigned StackAlignment, bool StackRealignable, in MachineFrameInfo() argument 284 : StackAlignment(StackAlignment), StackRealignable(StackRealignable), in MachineFrameInfo()
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/external/llvm/lib/CodeGen/ |
D | MachineFunction.cpp | 564 if (!StackRealignable) in ensureMaxAlignment() 586 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateStackObject() 599 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateSpillStackObject() 612 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateVariableSizedObject() 632 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); in CreateFixedObject() 644 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); in CreateFixedSpillStackObject()
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