Searched refs:StoreMI (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | VirtRegRewriter.cpp | 1357 MachineInstr *StoreMI = prior(NextMII); in OptimizeByUnfold2() local 1358 VRM->addSpillSlotUse(SS, StoreMI); in OptimizeByUnfold2() 1359 VRM->virtFolded(VirtReg, StoreMI, VirtRegMap::isMod); in OptimizeByUnfold2() 1572 MachineInstr *StoreMI = MII; in CommuteToFoldReload() local 1573 VRM->addSpillSlotUse(SS, StoreMI); in CommuteToFoldReload() 1574 VRM->virtFolded(VirtReg, StoreMI, VirtRegMap::isMod); in CommuteToFoldReload() 1612 MachineInstr *StoreMI = prior(oldNextMII); in SpillRegToStackSlot() local 1613 VRM->addSpillSlotUse(StackSlot, StoreMI); in SpillRegToStackSlot() 1614 DEBUG(dbgs() << "Store:\t" << *StoreMI); in SpillRegToStackSlot() 1760 MachineInstr *StoreMI = prior(MII); in InsertEmergencySpills() local [all …]
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/external/swiftshader/third_party/LLVM/lib/Target/MBlaze/ |
D | MBlazeInstrInfo.td | 268 class StoreMI<bits<6> op, string instr_asm, PatFrag OpNode> : 478 def SBI : StoreMI<0x3C, "sbi ", truncstorei8>; 479 def SHI : StoreMI<0x3D, "shi ", truncstorei16>; 480 def SWI : StoreMI<0x3E, "swi ", store>;
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