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Searched refs:TEXTUREACCESSTYPE_FLOAT (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/common/
DtcuTextureUtil.hpp74 TEXTUREACCESSTYPE_FLOAT = 0, //!< Read (getPixel) or write as floating-point data enumerator
DtcuTextureUtil.cpp227 return type == TEXTUREACCESSTYPE_FLOAT; in isAccessValid()
235 return type == TEXTUREACCESSTYPE_FLOAT; in isAccessValid()
/external/deqp/modules/internal/
DditTextureFormatTests.cpp1346 return tcu::TEXTUREACCESSTYPE_FLOAT; in getTextureAccessType()
1417 if (isAccessValid(src.getFormat(), tcu::TEXTUREACCESSTYPE_FLOAT)) in verifyRead()