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Searched refs:TEXTURE_EXTERNAL (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DResourceManager.h37 TEXTURE_EXTERNAL, enumerator
DResourceManager.cpp146 else if(type == TEXTURE_EXTERNAL) in checkTextureAllocation()
DContext.cpp1024 mResourceManager->checkTextureAllocation(texture, TEXTURE_EXTERNAL); in bindTextureExternal()
1026 mState.samplerTexture[TEXTURE_EXTERNAL][mState.activeSampler] = getTexture(texture); in bindTextureExternal()
1080 return static_cast<TextureExternal*>(getSamplerTexture(mState.activeSampler, TEXTURE_EXTERNAL)); in getTextureExternal()
1092 case TEXTURE_EXTERNAL: return mTextureExternalZero; in getSamplerTexture()
1372 …case GL_TEXTURE_BINDING_EXTERNAL_OES: *params = mState.samplerTexture[TEXTURE_EXTERNAL][mSt… in getIntegerv()
2073 texture = getSamplerTexture(unit, TEXTURE_EXTERNAL); in applyTextures()
/external/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.h43 TEXTURE_EXTERNAL, enumerator
DResourceManager.cpp299 else if(type == TEXTURE_EXTERNAL) in checkTextureAllocation()
DContext.cpp1207 mResourceManager->checkTextureAllocation(texture, TEXTURE_EXTERNAL); in bindTextureExternal()
1209 mState.samplerTexture[TEXTURE_EXTERNAL][mState.activeSampler] = getTexture(texture); in bindTextureExternal()
1657 return static_cast<TextureExternal*>(getSamplerTexture(mState.activeSampler, TEXTURE_EXTERNAL)); in getTextureExternal()
1672 case TEXTURE_EXTERNAL: return mTextureExternalZero; in getSamplerTexture()
2079 *params = mState.samplerTexture[TEXTURE_EXTERNAL][mState.activeSampler].name(); in getIntegerv()
DProgram.cpp1685 case GL_SAMPLER_EXTERNAL_OES: samplersVS[index].textureType = TEXTURE_EXTERNAL; break; in defineUniform()
1720 case GL_SAMPLER_EXTERNAL_OES: samplersPS[index].textureType = TEXTURE_EXTERNAL; break; in defineUniform()