Searched refs:THREADOPERATIONID_CREATE_VERTEX_SHADER (Results 1 – 1 of 1) sorted by relevance
2037 THREADOPERATIONID_CREATE_VERTEX_SHADER, enumerator2287 operations.push_back(THREADOPERATIONID_CREATE_VERTEX_SHADER); in addRandomOperation()2288 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_VERTEX_SHADER]); in addRandomOperation()2679 case THREADOPERATIONID_CREATE_VERTEX_SHADER: in addRandomOperation()4551 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()4554 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()4555 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADE… in addRandomTests()4556 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHA… in addRandomTests()4559 ….probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()4563 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()[all …]