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Searched refs:TOKEN_TRUE (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp331 TOKEN_TRUE, enumerator
608 { "true", TOKEN_TRUE }, in advanceToken()
847 case TOKEN_TRUE: return "true"; in getTokenName()
997 elems[scalarNdx].bool32 = (m_curToken == TOKEN_TRUE); in parseValueElement()
998 if (m_curToken != TOKEN_TRUE && m_curToken != TOKEN_FALSE) in parseValueElement()