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Searched refs:TOKEN_VERTEX (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp340 TOKEN_VERTEX, enumerator
617 { "vertex", TOKEN_VERTEX }, in advanceToken()
856 case TOKEN_VERTEX: return "vertex"; in getTokenName()
917 case TOKEN_VERTEX: return (1 << glu::SHADERTYPE_VERTEX); in getShaderStageLiteralFlag()
1306 else if (m_curToken == TOKEN_VERTEX || in parsePipelineProgram()
1322 case TOKEN_VERTEX: program.sources.sources[SHADERTYPE_VERTEX].push_back(source); break; in parsePipelineProgram()
1391 m_curToken == TOKEN_VERTEX || in parseShaderCase()
1407 case TOKEN_VERTEX: vertexSources.push_back(source); break; in parseShaderCase()