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Searched refs:TRANSFORM_POINT (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/math/
Dm_matrix.h171 #define TRANSFORM_POINT( Q, M, P ) \ macro
Dm_debug_xform.c146 TRANSFORM_POINT( d[i], m, s ); in ref_transform()
/external/mesa3d/src/mesa/main/
Drastpos.c387 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); in _mesa_RasterPos()
389 TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); in _mesa_RasterPos()
470 TRANSFORM_POINT(ctx->Current.RasterTexCoords[u], in _mesa_RasterPos()
Dlight.c229 TRANSFORM_POINT(temp, ctx->ModelviewMatrixStack.Top->m, params); in _mesa_Lightfv()
972 TRANSFORM_POINT( light->_Position, ctx->ModelviewMatrixStack.Top->inv, in compute_light_positions()