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Searched refs:TYPE_MAT4 (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp380 TYPE_MAT4, enumerator
1122 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in lightShaderUniforms()
1126 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in lightShaderUniforms()
1134 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in lightShaderUniforms()
1664 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in mandelbrotShaderUniforms()
1785 case UniformSpec::TYPE_MAT4: gl.uniformMatrix4fv(location, 1, GL_FALSE, floatPtr); break; in setShaderInputs()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp380 TYPE_MAT4, enumerator
1117 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in lightShaderUniforms()
1121 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in lightShaderUniforms()
1129 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in lightShaderUniforms()
1644 ShaderCompilerCase::UniformSpec::TYPE_MAT4, in mandelbrotShaderUniforms()
1765 case UniformSpec::TYPE_MAT4: gl.uniformMatrix4fv(location, 1, GL_FALSE, floatPtr); break; in setShaderInputs()