Searched refs:TYPE_PROGRAM (Results 1 – 1 of 1) sorted by relevance
219 TYPE_PROGRAM = 0, enumerator252 : Node (TYPE_PROGRAM, SharedPtr()) in Program()268 DE_ASSERT(enclosingNode->getType() == TYPE_PROGRAM); in Shader()440 DE_ASSERT(enclosing->getType() == TYPE_PROGRAM); in ShaderSet()741 else if (head->getType() == ResourceDefinition::Node::TYPE_PROGRAM) in generateProgramDefinitionFromResource()812 else if (head->getType() == ResourceDefinition::Node::TYPE_PROGRAM) in generateProgramDefinitionFromResource()