/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_tex.c | 67 struct gl_texture_object *texobj = image->TexObject; in intel_alloc_texture_image_buffer() 221 assert(tex_image->TexObject->Target != GL_TEXTURE_1D_ARRAY || in intel_map_texture_image() 227 if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) in intel_map_texture_image() 231 tex_image->Level + tex_image->TexObject->MinLevel, in intel_map_texture_image() 232 slice + tex_image->TexObject->MinLayer, in intel_map_texture_image() 247 if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) in intel_unmap_texture_image() 251 tex_image->Level + tex_image->TexObject->MinLevel, in intel_unmap_texture_image() 252 slice + tex_image->TexObject->MinLayer); in intel_unmap_texture_image()
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D | intel_tex_copy.c | 82 intelImage->base.Base.TexObject->MinLevel; in intel_copy_texsubimage() 84 intelImage->base.Base.TexObject->MinLayer; in intel_copy_texsubimage() 86 _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject); in intel_copy_texsubimage() 96 _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject); in intel_copy_texsubimage()
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D | intel_copy_image.c | 188 src_level = src_image->Level + src_image->TexObject->MinLevel; in intel_copy_image_sub_data() 191 if (src_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) in intel_copy_image_sub_data() 194 src_z += src_image->TexObject->MinLayer; in intel_copy_image_sub_data() 205 dst_level = dst_image->Level + dst_image->TexObject->MinLevel; in intel_copy_image_sub_data() 208 if (dst_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) in intel_copy_image_sub_data() 211 dst_z += dst_image->TexObject->MinLayer; in intel_copy_image_sub_data()
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D | intel_tex_subimage.c | 105 !(texImage->TexObject->Target == GL_TEXTURE_2D || in intel_texsubimage_tiled_memcpy() 106 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) || in intel_texsubimage_tiled_memcpy() 126 if (texImage->TexObject->MinLayer) in intel_texsubimage_tiled_memcpy() 171 int level = texImage->Level + texImage->TexObject->MinLevel; in intel_texsubimage_tiled_memcpy() 212 _mesa_enum_to_string(texImage->TexObject->Target), in intelTexSubImage()
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D | intel_tex_image.c | 135 _mesa_enum_to_string(texImage->TexObject->Target), in intelTexImage() 184 struct gl_texture_object *texobj = image->TexObject; in intel_set_texture_image_mt() 363 struct gl_texture_object *texobj = image->TexObject; in intel_bind_renderbuffer_tex_image() 488 !(texImage->TexObject->Target == GL_TEXTURE_2D || in intel_gettexsubimage_tiled_memcpy() 489 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) || in intel_gettexsubimage_tiled_memcpy() 513 if (texImage->TexObject->MinLayer) in intel_gettexsubimage_tiled_memcpy() 551 int level = texImage->Level + texImage->TexObject->MinLevel; in intel_gettexsubimage_tiled_memcpy()
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D | intel_fbo.c | 533 layer += image->TexObject->MinLayer; in intel_renderbuffer_update_wrapper() 534 level += image->TexObject->MinLevel; in intel_renderbuffer_update_wrapper() 554 } else if (mt->target != GL_TEXTURE_3D && image->TexObject->NumLayers > 0) { in intel_renderbuffer_update_wrapper() 555 irb->layer_count = image->TexObject->NumLayers; in intel_renderbuffer_update_wrapper() 1031 new_mt = intel_miptree_create(brw, rb->TexImage->TexObject->Target, in intel_renderbuffer_move_to_temp()
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D | gen7_misc_state.c | 70 gl_target = rb->TexImage->TexObject->Target; in gen7_emit_depth_stencil_hiz()
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D | gen6_depth_state.c | 78 gl_target = rb->TexImage->TexObject->Target; in gen6_emit_depth_stencil_hiz()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex.c | 65 struct gl_texture_object *texobj = image->TexObject; in intel_alloc_texture_image_buffer() 144 assert(tex_image->TexObject->Target != GL_TEXTURE_1D_ARRAY || in intel_map_texture_image() 150 if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) in intel_map_texture_image() 165 if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) in intel_unmap_texture_image()
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D | intel_tex_image.c | 144 if (image->TexObject->Target == GL_TEXTURE_1D_ARRAY || in try_pbo_upload() 145 image->TexObject->Target == GL_TEXTURE_2D_ARRAY) { in try_pbo_upload() 192 _mesa_enum_to_string(texImage->TexObject->Target), in intelTexImage() 231 struct gl_texture_object *texobj = image->TexObject; in intel_set_texture_image_region()
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D | intel_tex_subimage.c | 67 if (texImage->TexObject->Target != GL_TEXTURE_2D) in intel_blit_texsubimage() 75 _mesa_enum_to_string(texImage->TexObject->Target), in intel_blit_texsubimage()
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D | intel_mipmap_tree.c | 410 switch (image->TexObject->Target) { in intel_miptree_get_dimensions_for_image() 442 assert(target_to_target(image->TexObject->Target) == mt->target); in intel_miptree_match_image() 681 intel_texture_object(intelImage->base.Base.TexObject); in intel_miptree_copy_teximage()
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/external/mesa3d/src/mesa/swrast/ |
D | s_texture.c | 65 if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) in texture_slices() 77 if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) in _swrast_teximage_slice_height() 138 if (texImage->TexObject->Target == GL_TEXTURE_RECTANGLE_NV) { in _swrast_init_texture_image() 184 if (texImage->TexObject->Target == GL_TEXTURE_1D) in check_map_teximage()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_texture.c | 181 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_FreeTextureImageBuffer() 229 malloc(data_size * _mesa_num_tex_faces(texImage->TexObject->Target)); in etc_fallback_allocate() 598 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_AllocTextureImageBuffer() 680 struct gl_texture_object *texObj = texImage->TexObject; in prep_teximage() 1247 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in try_pbo_upload() 1255 GLenum gl_target = texImage->TexObject->Target; in try_pbo_upload() 1324 … unsigned level = stObj->pt != stImage->pt ? 0 : texImage->TexObject->MinLevel + texImage->Level; in try_pbo_upload() 1327 zoffset += texImage->Face + texImage->TexObject->MinLayer; in try_pbo_upload() 1358 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_TexSubImage() 1368 GLenum gl_target = texImage->TexObject->Target; in st_TexSubImage() [all …]
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D | st_cb_copyimage.c | 644 if (src_image->TexObject->Immutable) { in st_CopyImageSubData() 645 src_level += src_image->TexObject->MinLevel; in st_CopyImageSubData() 646 src_z += src_image->TexObject->MinLayer; in st_CopyImageSubData() 659 if (dst_image->TexObject->Immutable) { in st_CopyImageSubData() 660 dst_level += dst_image->TexObject->MinLevel; in st_CopyImageSubData() 661 dst_z += dst_image->TexObject->MinLayer; in st_CopyImageSubData()
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D | st_texture.c | 217 st_gl_texture_dims_to_pipe_dims(image->TexObject->Target, in st_texture_match_image() 253 st_texture_object(stImage->base.TexObject); in st_texture_image_map() 304 st_texture_object(stImage->base.TexObject); in st_texture_image_unmap()
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/external/mesa3d/src/mesa/main/ |
D | copyimage.c | 589 srcTexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP) { in _mesa_CopyImageSubData() 592 srcTexImage = srcTexImage->TexObject->Image[srcZ + i][srcLevel]; in _mesa_CopyImageSubData() 598 dstTexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP) { in _mesa_CopyImageSubData() 601 dstTexImage = dstTexImage->TexObject->Image[dstZ + i][dstLevel]; in _mesa_CopyImageSubData()
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D | texgetimage.c | 615 const GLenum target = texImage->TexObject->Target; in get_tex_memcpy() 694 _mesa_get_texture_dimensions(texImage->TexObject->Target); in _mesa_GetTexSubImage_sw() 720 if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { in _mesa_GetTexSubImage_sw() 776 _mesa_get_texture_dimensions(texImage->TexObject->Target); in _mesa_GetCompressedTexSubImage_sw()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_tex_subimage.c | 240 if (tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) { in _mesa_meta_pbo_TexSubImage() 394 if (tex_image && tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) { in _mesa_meta_pbo_GetTexSubImage()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_texture.c | 448 struct gl_texture_object *t = ti->TexObject; in nouveau_teximage() 587 if (!to_nouveau_texture(ti->TexObject)->dirty) in nouveau_texsubimage() 588 validate_teximage(ctx, ti->TexObject, ti->Level, in nouveau_texsubimage()
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D | nouveau_fbo.c | 269 texture_dirty(rb->TexImage->TexObject); in nouveau_finish_render_texture()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_tex_copy.c | 148 radeon_tex_obj(texImage->TexObject), in radeonCopyTexSubImage()
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D | radeon_texture.c | 108 struct gl_texture_object *texobj = timage->TexObject; in radeonAllocTextureImageBuffer() 180 …*stride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0, texImage->TexObject->… in radeon_map_texture_image()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex_copy.c | 148 radeon_tex_obj(texImage->TexObject), in radeonCopyTexSubImage()
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D | radeon_texture.c | 108 struct gl_texture_object *texobj = timage->TexObject; in radeonAllocTextureImageBuffer() 180 …*stride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0, texImage->TexObject->… in radeon_map_texture_image()
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