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Searched refs:Texture2D (Results 1 – 25 of 118) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp335 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es1::Texture2D
348 Texture2D::~Texture2D() in ~Texture2D()
371 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef()
376 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy()
389 void Texture2D::sweep() in sweep()
412 GLenum Texture2D::getTarget() const in getTarget()
417 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth()
423 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight()
429 GLenum Texture2D::getFormat(GLenum target, GLint level) const in getFormat()
435 GLenum Texture2D::getType(GLenum target, GLint level) const in getType()
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DRenderbuffer.h30 class Texture2D; variable
66 RenderbufferTexture2D(Texture2D *texture);
84 gl::BindingPointer<Texture2D> mTexture2D;
DTexture.h124 class Texture2D : public Texture
127 explicit Texture2D(GLuint name);
167 ~Texture2D() override;
184 class TextureExternal : public Texture2D
/external/deqp/framework/opengl/
DgluTexture.hpp69 class Texture2D class
72Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t…
73Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei…
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
75 ~Texture2D (void);
79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } in getRefTexture()
80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
83 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const…
84 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const…
85 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… in create()
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DgluTexture.cpp105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, … in Texture2D() function in glu::Texture2D
117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) in Texture2D() function in glu::Texture2D
129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D() function in glu::Texture2D
155 Texture2D::~Texture2D (void) in ~Texture2D()
161 void Texture2D::upload (void) in upload()
187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed()
214 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const t… in create()
233Texture2D* texture = new Texture2D(context, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, level.ge… in create()
269 return new Texture2D(context, contextInfo, numLevels, &levels[0]); in create()
275 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const t… in create()
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/external/swiftshader/src/OpenGL/libGL/
DTexture.cpp275 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in gl::Texture2D
286 Texture2D::~Texture2D() in ~Texture2D()
303 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef()
308 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy()
321 GLenum Texture2D::getTarget() const in getTarget()
326 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth()
332 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight()
338 GLenum Texture2D::getFormat(GLenum target, GLint level) const in getFormat()
344 GLenum Texture2D::getType(GLenum target, GLint level) const in getType()
350 sw::Format Texture2D::getInternalFormat(GLenum target, GLint level) const in getInternalFormat()
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DRenderbuffer.h33 class Texture2D; variable
68 RenderbufferTexture2D(Texture2D *texture);
84 BindingPointer<Texture2D> mTexture2D;
DTexture.h112 class Texture2D : public Texture
115 explicit Texture2D(GLuint name);
117 virtual ~Texture2D();
/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp67 void bindTexture (int unit, const glu::Texture2D* tex2D);
70 std::vector<std::pair<int, const glu::Texture2D*> > getBindings2D (void) const;
74 std::map<int, const glu::Texture2D*> m_tex2D;
96 const glu::Texture2D* getTex2D (void);
111 glu::Texture2D* m_tex2D;
DglsShaderRenderCase.hpp42 class Texture2D;
88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
95 void setTexture (const glu::Texture2D* tex2D);
102 …const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding… in get2D()
112 const glu::Texture2D* tex2D;
134 const tcu::Texture2D* tex2D;
DglsRandomShaderCase.cpp92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) in bindTexture()
102 inline vector<pair<int, const glu::Texture2D*> > TextureManager::getBindings2D (void) const in getBindings2D()
104 vector<pair<int, const glu::Texture2D*> > bindings; in getBindings2D()
105 for (map<int, const glu::Texture2D*>::const_iterator i = m_tex2D.begin(); i != m_tex2D.end(); i++) in getBindings2D()
294 const glu::Texture2D* RandomShaderCase::getTex2D (void) in getTex2D()
298 …m_tex2D = new glu::Texture2D(m_renderCtx, TEXTURE_2D_FORMAT, TEXTURE_2D_DATA_TYPE, TEXTURE_2D_WIDT… in getTex2D()
517 vector<pair<int, const glu::Texture2D*> > tex2DBindings = m_texManager.getBindings2D(); in iterate()
520 …for (vector<pair<int, const glu::Texture2D*> >::const_iterator i = tex2DBindings.begin(); i != tex… in iterate()
523 const glu::Texture2D* texture = i->second; in iterate()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp511 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es2::Texture2D
524 Texture2D::~Texture2D() in ~Texture2D()
547 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef()
552 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy()
565 void Texture2D::sweep() in sweep()
588 GLenum Texture2D::getTarget() const in getTarget()
593 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth()
599 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight()
605 GLenum Texture2D::getFormat(GLenum target, GLint level) const in getFormat()
611 GLenum Texture2D::getType(GLenum target, GLint level) const in getType()
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DRenderbuffer.h30 class Texture2D; variable
74 RenderbufferTexture2D(Texture2D *texture, GLint level);
95 gl::BindingPointer<Texture2D> mTexture2D;
/external/deqp/modules/egl/
DteglImageFormatTests.cpp121 …virtual bool invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& refImg) const…
178 bool invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const;
179 …virtual bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref…
187 …bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) con…
200 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
201 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
202 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
203 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
204 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
205 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
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DteglImageUtil.cpp56 using tcu::Texture2D;
182 MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const;
232 MovePtr<ClientBuffer> TextureImageSource::createBuffer (const glw::Functions& gl, Texture2D* ref) c… in createBuffer()
251 *ref = Texture2D(glu::mapGLTransferFormat(m_format, m_type), IMAGE_WIDTH, IMAGE_HEIGHT); in createBuffer()
335 MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const;
345 void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeStencilRbo()
393 void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeDepthRbo()
428 void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeColorRbo()
468 MovePtr<ClientBuffer> RenderbufferImageSource::createBuffer (const glw::Functions& gl, Texture2D* r… in createBuffer()
483 *ref = tcu::Texture2D(texFormat, 64, 64); in createBuffer()
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DteglAndroidUtil.cpp47 using tcu::Texture2D;
106 MovePtr<ClientBuffer> createBuffer (const glw::Functions&, Texture2D*) const;
139 MovePtr<ClientBuffer> AndroidNativeImageSource::createBuffer (const glw::Functions&, Texture2D* ref… in createBuffer()
148 *ref = Texture2D(texFormat, 64, 64); in createBuffer()
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateVPTests.cpp65 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame()
68 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame()
115 tcu::Texture2D referenceFrame = buildReferenceFrame(); in iterate()
153 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame()
155 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in buildReferenceFrame()
200 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame()
202 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in buildReferenceFrame()
347 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in iterate()
/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp59 void render (tcu::Texture2D& reference);
77 void ReadPixelsTest::render (tcu::Texture2D& reference) in render()
184 tcu::Texture2D reference(format, width, height); in iterate()
224 …tcu::Texture2D referenceRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::U… in iterate()
225 …tcu::Texture2D resultRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNO… in iterate()
/external/deqp/framework/randomshaders/
DrsgSamplers.hpp43 Sampler2D (const tcu::Texture2D* texture, const tcu::Sampler& sampler) in Sampler2D()
55 const tcu::Texture2D* m_texture;
/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp80 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in ~Texture2DRenderCase()
167 glu::Texture2D* texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, width, height); in init()
188 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit()
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp79 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in ~Texture2DRenderCase()
193 glu::Texture2D* texture = new glu::Texture2D(m_renderCtx, m_internalFormat, width, height); in init()
215 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit()
/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp72 void render (tcu::Texture2D& reference);
89 void clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, int pixelSize);
108 void ReadPixelsTest::render (tcu::Texture2D& reference) in render()
221 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, int pixelSi… in clearColor()
335 tcu::Texture2D reference(format, m_width, m_height); in iterate()
369 …tcu::Texture2D referenceRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::U… in iterate()
370 …tcu::Texture2D resultRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNO… in iterate()
/external/deqp/framework/common/
DtcuTexture.hpp694 class Texture2D : private TextureLevelPyramid class
697 Texture2D (const TextureFormat& format, int width, int height);
698 Texture2D (const Texture2D& other);
699 ~Texture2D (void);
722 Texture2D& operator= (const Texture2D& other);
732 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
737 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVe… in sampleOffset()
742 inline float Texture2D::sampleCompare (const Sampler& sampler, float ref, float s, float t, float l… in sampleCompare()
747 inline float Texture2D::sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, f… in sampleCompareOffset()
752 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, c… in gatherOffsets()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp118 TextureBinding (const tcu::Texture2D* tex2D, const tcu::Sampler& sampler);
131 …const tcu::Texture2D& get2D (void) const { DE_ASSERT(getType() == TYPE_2D && m_binding.tex2D… in get2D()
145 …static de::MovePtr<tcu::Texture2D> loadTexture2D (const tcu::Archive& archive, const char* filena…
154 const tcu::Texture2D* tex2D;
181 const tcu::Texture2D* tex2D;
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.hpp181 tcu::Texture2D m_texture;
191 virtual const tcu::Texture2D& getTexture (void) const;
192 virtual tcu::Texture2D& getTexture (void);

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