Searched refs:TileByteCount (Results 1 – 4 of 4) sorted by relevance
271 virtual uint32 TileByteCount (const dng_rect &tile) const;
2668 bool needTileByteCounts = (ifd.TileByteCount (ifd.TileArea (0, 0)) == 0); in CanRead()3039 if (ifd.TileByteCount (ifd.TileArea (0, 0)) != 0) in Read()3308 subByteCount = ifd.TileByteCount (subArea); in Read()
4054 uint32 dng_ifd::TileByteCount (const dng_rect &tile) const in TileByteCount() function in dng_ifd
4614 if (ifd.TileByteCount (ifd.TileArea (0, 0)) != 0) in WriteImage()