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/external/mesa3d/src/glx/
Dvertarr.c110 #define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)} in __indirect_glInterleavedArrays() macro
142 {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ in __indirect_glInterleavedArrays()
143 {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ in __indirect_glInterleavedArrays()
149 {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ in __indirect_glInterleavedArrays()
157 #undef UB4 in __indirect_glInterleavedArrays()