Searched refs:UInt2 (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Reactor/ |
D | Reactor.hpp | 48 class UInt2; 1255 class UInt2 : public LValue<UInt2> class 1258 UInt2() = default; 1259 UInt2(unsigned int x, unsigned int y); 1260 UInt2(RValue<UInt2> rhs); 1261 UInt2(const UInt2 &rhs); 1262 UInt2(const Reference<UInt2> &rhs); 1264 RValue<UInt2> operator=(RValue<UInt2> rhs); 1265 RValue<UInt2> operator=(const UInt2 &rhs); 1266 RValue<UInt2> operator=(const Reference<UInt2> &rhs); [all …]
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D | LLVMReactor.cpp | 4293 UInt2::UInt2(unsigned int x, unsigned int y) in UInt2() function in sw::UInt2 4299 UInt2::UInt2(RValue<UInt2> rhs) in UInt2() function in sw::UInt2 4304 UInt2::UInt2(const UInt2 &rhs) in UInt2() function in sw::UInt2 4310 UInt2::UInt2(const Reference<UInt2> &rhs) in UInt2() function in sw::UInt2 4316 RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs) in operator =() 4323 RValue<UInt2> UInt2::operator=(const UInt2 &rhs) in operator =() 4328 return RValue<UInt2>(value); in operator =() 4331 RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs) in operator =() 4336 return RValue<UInt2>(value); in operator =() 4339 RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs) in operator +() [all …]
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D | SubzeroReactor.cpp | 5337 UInt2::UInt2(unsigned int x, unsigned int y) in UInt2() function in sw::UInt2 5343 UInt2::UInt2(RValue<UInt2> rhs) in UInt2() function in sw::UInt2 5348 UInt2::UInt2(const UInt2 &rhs) in UInt2() function in sw::UInt2 5354 UInt2::UInt2(const Reference<UInt2> &rhs) in UInt2() function in sw::UInt2 5360 RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs) in operator =() 5367 RValue<UInt2> UInt2::operator=(const UInt2 &rhs) in operator =() 5372 return RValue<UInt2>(value); in operator =() 5375 RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs) in operator =() 5380 return RValue<UInt2>(value); in operator =() 5383 RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs) in operator +() [all …]
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D | x86.hpp | 83 RValue<UInt2> psrld(RValue<UInt2> x, unsigned char y);
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 1734 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q) + xMask * 8); in writeColor() 1738 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 1742 packedCol = As<Int2>((As<UInt2>(packedCol) & mergedMask) | (As<UInt2>(value) & ~mergedMask)); in writeColor() 2426 UInt2 rgbaMask; in writeColor() 2429 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor() 2433 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2436 … *Pointer<UInt2>(buffer) = (As<UInt2>(packedCol) & mergedMask) | (As<UInt2>(value) & ~mergedMask); in writeColor() 2442 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor() 2447 … *Pointer<UInt2>(buffer) = (As<UInt2>(packedCol) & mergedMask) | (As<UInt2>(value) & ~mergedMask); in writeColor() 2471 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q) + xMask * 8); in writeColor() [all …]
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