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Searched refs:UN8 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/common/
DtcuTexture.cpp1000 #define UN8(OFFS, COUNT) channelToUnormFloat(UI8 (OFFS, COUNT), (COUNT)) in getPixel() macro
1008 case TextureFormat::UNORM_BYTE_44: return Vec4(UN8 (4, 4), UN8 ( 0, 4), 0.0f, 1.0f); in getPixel()
1035 #undef UN8 in getPixel()