Searched refs:UNUSED_VERTEX (Results 1 – 6 of 6) sorted by relevance
62 UNUSED_VERTEX = (1<<10), //!< Uniform or struct member is not read in vertex shader. enumerator64 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT
148 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateUniform()181 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateType()
900 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()1055 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()
141 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateUniform()174 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateType()
60 UNUSED_VERTEX = (1<<11), //!< Uniform or struct member is not read in vertex shader. enumerator62 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT
849 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()1290 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()