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Searched refs:UnfoldVR (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp1386 unsigned UnfoldVR = 0; in OptimizeByUnfold() local
1393 UnfoldVR = I->second.first; in OptimizeByUnfold()
1398 if (VRM->isAssignedReg(UnfoldVR)) in OptimizeByUnfold()
1402 FoldedSS = VRM->getStackSlot(UnfoldVR); in OptimizeByUnfold()
1415 if (!UnfoldVR) in OptimizeByUnfold()
1419 return OptimizeByUnfold2(UnfoldVR, FoldedSS, MII, MaybeDeadStores, Spills, in OptimizeByUnfold()
1455 if (TII->unfoldMemoryOperand(MF, &MI, UnfoldVR, false, false, NewMIs)) { in OptimizeByUnfold()
1468 if (!VRM->hasPhys(UnfoldVR)) in OptimizeByUnfold()
1469 VRM->assignVirt2Phys(UnfoldVR, UnfoldPR); in OptimizeByUnfold()