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Searched refs:V8U8 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DCapabilities.hpp79 static bool V8U8; member
119 static bool V8U8; member
186 static bool V8U8; member
226 static bool V8U8; member
293 static bool V8U8; member
DCapabilities.cpp63 bool Capabilities::Surface::V8U8 = true; member in D3D8::Capabilities::Surface
95 bool Capabilities::Volume::V8U8 = true; member in D3D8::Capabilities::Volume
147 bool Capabilities::CubeMap::V8U8 = true; member in D3D8::Capabilities::CubeMap
179 bool Capabilities::VolumeTexture::V8U8 = true; member in D3D8::Capabilities::VolumeTexture
231 bool Capabilities::Texture::V8U8 = true; member in D3D8::Capabilities::Texture
DDirect3D8.cpp227 …case D3DFMT_V8U8: if(!Capabilities::Surface::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
268 …case D3DFMT_V8U8: if(!Capabilities::Volume::V8U8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
343 …case D3DFMT_V8U8: if(!Capabilities::CubeMap::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
384 …case D3DFMT_V8U8: if(!Capabilities::VolumeTexture::V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
459 …case D3DFMT_V8U8: if(!Capabilities::Texture::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
/external/swiftshader/src/D3D9/
DCapabilities.hpp124 static bool V8U8; member
181 static bool V8U8; member
276 static bool V8U8; member
329 static bool V8U8; member
425 static bool V8U8; member
DCapabilities.cpp87 bool Capabilities::Surface::V8U8 = true; member in D3D9::Capabilities::Surface
133 bool Capabilities::Volume::V8U8 = true; member in D3D9::Capabilities::Volume
211 bool Capabilities::CubeMap::V8U8 = true; member in D3D9::Capabilities::CubeMap
255 bool Capabilities::VolumeTexture::V8U8 = true; member in D3D9::Capabilities::VolumeTexture
334 bool Capabilities::Texture::V8U8 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp347 …case D3DFMT_V8U8: if(!Capabilities::Surface::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
407 …case D3DFMT_V8U8: if(!Capabilities::Volume::V8U8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
514 …case D3DFMT_V8U8: if(!Capabilities::CubeMap::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
570 …case D3DFMT_V8U8: if(!Capabilities::VolumeTexture::V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
678 …case D3DFMT_V8U8: if(!Capabilities::Texture::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()