Searched refs:VBO_SAVE_BUFFER_SIZE (Results 1 – 2 of 2) sorted by relevance
99 #define VBO_SAVE_BUFFER_SIZE (256*1024) /* dwords */ macro
201 VBO_SAVE_BUFFER_SIZE * sizeof(GLfloat), in alloc_vertex_store()319 save->max_vert = (VBO_SAVE_BUFFER_SIZE - save->vertex_store->used) / in _save_reset_counters()519 VBO_SAVE_BUFFER_SIZE - 16 * (save->vertex_size + 4)) { in _save_compile_vertex_list()705 save->max_vert = ((VBO_SAVE_BUFFER_SIZE - save->vertex_store->used) / in _save_upgrade_vertex()