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Searched refs:VERTEX_ATTRIB_START_SLOT (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dclip.h296 uint32_t inputSlot = VERTEX_ATTRIB_START_SLOT + mapSlot; in ClipSimd()
409 … pBase = (uint8_t*)(&vertices[0].attrib[VERTEX_ATTRIB_START_SLOT]) + sizeof(float) * inputPrim; in ClipSimd()
412 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + attrib; in ClipSimd()
626 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + a; in intersect()
722 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + a; in ClipTriToPlane()
812 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + a; in ClipLineToPlane()
845 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + a; in ClipLineToPlane()
Dfrontend.cpp530 uint32_t paSlot = slot + VERTEX_ATTRIB_START_SLOT; in StreamOut()
678 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + slot; in GeometryShaderStage()
999 uint32_t attribSlot = VERTEX_ATTRIB_START_SLOT + slot; in TessellationStages()
Dstate.h181 #define VERTEX_ATTRIB_START_SLOT 1 macro
Dbinner.cpp177 inputSlot = VERTEX_ATTRIB_START_SLOT + attribSwizzle.sourceAttrib; in ProcessAttributes()
182 inputSlot = VERTEX_ATTRIB_START_SLOT + i; in ProcessAttributes()