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Searched refs:VERTEX_ONLY (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
Dglslang.y131 #define VERTEX_ONLY(S, L) { \ macro
895 VERTEX_ONLY("attribute", @1);
Dglslang_tab.cpp367 #define VERTEX_ONLY(S, L) { \ macro
3516 VERTEX_ONLY("attribute", (yylsp[0])); in yyparse()