Searched refs:VIRGL_OBJ_SHADER_OFFSET_CONT (Results 1 – 2 of 2) sorted by relevance
215 #define VIRGL_OBJ_SHADER_OFFSET_CONT (0x1 << 31) macro
296 …len = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT; in virgl_encode_shader_state()