Searched refs:VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX (Results 1 – 2 of 2) sorted by relevance
220 #define VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(x) (((x) & 0xff) << 0) macro
228 VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(so_info->output[i].register_index) | in virgl_emit_shader_streamout()