Searched refs:VaryingHandle (Results 1 – 8 of 8) sorted by relevance
14 GrGLSLVaryingHandler::VaryingHandle GrGLVaryingHandler::addPathProcessingVarying( in addPathProcessingVarying()29 return VaryingHandle(varyingInfo.fLocation); in addPathProcessingVarying()
23 VaryingHandle addPathProcessingVarying(const char* name, GrGLSLVertToFrag*,
74 void setPathFragmentInputTransform(VaryingHandle u, int components,
243 void GrGLProgramDataManager::setPathFragmentInputTransform(VaryingHandle u, in setPathFragmentInputTransform()
101 typedef GrGLSLProgramDataManager::VaryingHandle VaryingHandle; typedef in GrGLPathProcessor103 VaryingHandle fHandle;
56 GR_DEFINE_RESOURCE_HANDLE_CLASS(VaryingHandle);57 virtual void setPathFragmentInputTransform(VaryingHandle u, int components,
156 typedef GrGLSLProgramDataManager::VaryingHandle VaryingHandle; typedef
47 void setPathFragmentInputTransform(VaryingHandle u, int components, in setPathFragmentInputTransform()