Searched refs:VaryingList (Results 1 – 5 of 5) sorted by relevance
154 typedef GrTAllocator<VaryingInfo> VaryingList; typedef158 VaryingList fVaryings;
946 …for(glsl::VaryingList::iterator varying = fragmentShader->varyings.begin(); varying != fragmentSha… in packVaryings()1091 …for(glsl::VaryingList::iterator input = fragmentShader->varyings.begin(); input != fragmentShader-… in linkVaryings()1095 …for(glsl::VaryingList::iterator output = vertexShader->varyings.begin(); output != vertexShader->v… in linkVaryings()1119 glsl::VaryingList &psVaryings = fragmentShader->varyings; in linkVaryings()1120 glsl::VaryingList &vsVaryings = vertexShader->varyings; in linkVaryings()1122 for(glsl::VaryingList::iterator output = vsVaryings.begin(); output != vsVaryings.end(); output++) in linkVaryings()1124 for(glsl::VaryingList::iterator input = psVaryings.begin(); input != psVaryings.end(); input++) in linkVaryings()
178 typedef std::list<Varying> VaryingList; typedef190 VaryingList varyings;
2828 VaryingList &activeVaryings = shaderObject->varyings; in declareVarying()2831 for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++) in declareVarying()
1276 …for(glsl::VaryingList::iterator input = fragmentShader->varyings.begin(); input != fragmentShader-… in linkVaryings()1280 …for(glsl::VaryingList::iterator output = vertexShader->varyings.begin(); output != vertexShader->v… in linkVaryings()1304 glsl::VaryingList &psVaryings = fragmentShader->varyings; in linkVaryings()1305 glsl::VaryingList &vsVaryings = vertexShader->varyings; in linkVaryings()1307 for(glsl::VaryingList::iterator output = vsVaryings.begin(); output != vsVaryings.end(); ++output) in linkVaryings()1311 for(glsl::VaryingList::iterator input = psVaryings.begin(); input != psVaryings.end(); ++input) in linkVaryings()