Searched refs:VertexPipeline (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | VertexPipeline.hpp | 25 class VertexPipeline : public VertexRoutine class 28 VertexPipeline(const VertexProcessor::State &state); 30 virtual ~VertexPipeline();
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D | VertexPipeline.cpp | 32 VertexPipeline::VertexPipeline(const VertexProcessor::State &state) : VertexRoutine(state, 0) in VertexPipeline() function in sw::VertexPipeline 36 VertexPipeline::~VertexPipeline() in ~VertexPipeline() 40 …Vector4f VertexPipeline::transformBlend(const Register &src, const Pointer<Byte> &matrix, bool hom… in transformBlend() 161 void VertexPipeline::pipeline(UInt &index) in pipeline() 544 void VertexPipeline::processTextureCoordinate(int stage, Vector4f &normal, Vector4f &position) in processTextureCoordinate() 798 void VertexPipeline::processPointSize() in processPointSize() 830 …Vector4f VertexPipeline::transform(const Register &src, const Pointer<Byte> &matrix, bool homogene… in transform() 877 …Vector4f VertexPipeline::transform(const Register &src, const Pointer<Byte> &matrix, UInt index[4]… in transform() 924 Vector4f VertexPipeline::normalize(Vector4f &src) in normalize() 937 Float4 VertexPipeline::power(Float4 &src0, Float4 &src1) in power()
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D | BUILD.gn | 47 "VertexPipeline.cpp",
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/external/swiftshader/src/ |
D | Android.mk | 97 Shader/VertexPipeline.cpp \
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/external/swiftshader/docs/ |
D | Index.md | 42 …s. The fixed-function T&L pipeline is implemented by [VertexPipeline](../src/Shader/VertexPipeline…
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.cpp | 1084 generator = new VertexPipeline(state); in routine()
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