Searched refs:Win32SocketServer (Results 1 – 3 of 3) sorted by relevance
91 class Win32SocketServer : public SocketServer {93 explicit Win32SocketServer(MessageQueue* message_queue);94 virtual ~Win32SocketServer();118 explicit MessageWindow(Win32SocketServer* ss) : ss_(ss) {} in MessageWindow()121 Win32SocketServer* ss_;154 Win32SocketServer ss_;
714 const TCHAR Win32SocketServer::kWindowName[] = L"libjingle Message Window";716 Win32SocketServer::Win32SocketServer(MessageQueue* message_queue) in Win32SocketServer() function in rtc::Win32SocketServer728 Win32SocketServer::~Win32SocketServer() { in ~Win32SocketServer()735 Socket* Win32SocketServer::CreateSocket(int type) { in CreateSocket()739 Socket* Win32SocketServer::CreateSocket(int family, int type) { in CreateSocket()743 AsyncSocket* Win32SocketServer::CreateAsyncSocket(int type) { in CreateAsyncSocket()747 AsyncSocket* Win32SocketServer::CreateAsyncSocket(int family, int type) { in CreateAsyncSocket()756 void Win32SocketServer::SetMessageQueue(MessageQueue* queue) { in SetMessageQueue()760 bool Win32SocketServer::Wait(int cms, bool process_io) { in Wait()801 void Win32SocketServer::WakeUp() { in WakeUp()[all …]
19 Win32SocketServer server(NULL); in TEST()27 Win32SocketServer server(NULL); in TEST()41 Win32SocketServer server_;