Searched refs:X8B8G8R8 (Results 1 – 6 of 6) sorted by relevance
39 static bool X8B8G8R8; member65 static bool X8B8G8R8; member105 static bool X8B8G8R8; member146 static bool X8B8G8R8; member172 static bool X8B8G8R8; member212 static bool X8B8G8R8; member253 static bool X8B8G8R8; member279 static bool X8B8G8R8; member
32 bool Capabilities::Surface::RenderTarget::X8B8G8R8 = true; member in D3D8::Capabilities::Surface::RenderTarget52 bool Capabilities::Surface::X8B8G8R8 = true; member in D3D8::Capabilities::Surface84 bool Capabilities::Volume::X8B8G8R8 = true; member in D3D8::Capabilities::Volume116 bool Capabilities::CubeMap::RenderTarget::X8B8G8R8 = true; member in D3D8::Capabilities::CubeMap::RenderTarget136 bool Capabilities::CubeMap::X8B8G8R8 = true; member in D3D8::Capabilities::CubeMap168 bool Capabilities::VolumeTexture::X8B8G8R8 = true; member in D3D8::Capabilities::VolumeTexture200 bool Capabilities::Texture::RenderTarget::X8B8G8R8 = true; member in D3D8::Capabilities::Texture::RenderTarget220 bool Capabilities::Texture::X8B8G8R8 = true; member in D3D8::Capabilities::Texture
59 static bool X8B8G8R8; member99 static bool X8B8G8R8; member156 static bool X8B8G8R8; member211 static bool X8B8G8R8; member251 static bool X8B8G8R8; member304 static bool X8B8G8R8; member359 static bool X8B8G8R8; member400 static bool X8B8G8R8; member
33 bool Capabilities::Surface::RenderTarget::X8B8G8R8 = true; member in D3D9::Capabilities::Surface::RenderTarget66 bool Capabilities::Surface::X8B8G8R8 = true; member in D3D9::Capabilities::Surface112 bool Capabilities::Volume::X8B8G8R8 = true; member in D3D9::Capabilities::Volume157 bool Capabilities::CubeMap::RenderTarget::X8B8G8R8 = true; member in D3D9::Capabilities::CubeMap::RenderTarget190 bool Capabilities::CubeMap::X8B8G8R8 = true; member in D3D9::Capabilities::CubeMap234 bool Capabilities::VolumeTexture::X8B8G8R8 = true; member in D3D9::Capabilities::VolumeTexture279 bool Capabilities::Texture::RenderTarget::X8B8G8R8 = true; member in D3D9::Capabilities::Texture::RenderTarget313 bool Capabilities::Texture::X8B8G8R8 = true; member in D3D9::Capabilities::Texture
272 …case D3DFMT_X8B8G8R8: if(!Capabilities::Surface::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()321 …case D3DFMT_X8B8G8R8: if(!Capabilities::Surface::X8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()381 …case D3DFMT_X8B8G8R8: if(!Capabilities::Volume::X8B8G8R8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()439 …case D3DFMT_X8B8G8R8: if(!Capabilities::CubeMap::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()488 …case D3DFMT_X8B8G8R8: if(!Capabilities::CubeMap::X8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()544 …case D3DFMT_X8B8G8R8: if(!Capabilities::VolumeTexture::X8B8G8R8) return NOTAVAILABLE(); else … in CheckDeviceFormat()602 …case D3DFMT_X8B8G8R8: if(!Capabilities::Texture::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()652 …case D3DFMT_X8B8G8R8: if(!Capabilities::Texture::X8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
148 _T(R8G8B8X8_UNORM, X8B8G8R8, X8B8G8R8),155 _T(R8G8B8X8_UNORM, X8B8G8R8, X8B8G8R8),