Searched refs:X8L8V8U8 (Results 1 – 6 of 6) sorted by relevance
81 static bool X8L8V8U8; member121 static bool X8L8V8U8; member188 static bool X8L8V8U8; member228 static bool X8L8V8U8; member295 static bool X8L8V8U8; member
65 bool Capabilities::Surface::X8L8V8U8 = true; member in D3D8::Capabilities::Surface97 bool Capabilities::Volume::X8L8V8U8 = true; member in D3D8::Capabilities::Volume149 bool Capabilities::CubeMap::X8L8V8U8 = true; member in D3D8::Capabilities::CubeMap181 bool Capabilities::VolumeTexture::X8L8V8U8 = true; member in D3D8::Capabilities::VolumeTexture233 bool Capabilities::Texture::X8L8V8U8 = true; member in D3D8::Capabilities::Texture
229 …case D3DFMT_X8L8V8U8: if(!Capabilities::Surface::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()270 …case D3DFMT_X8L8V8U8: if(!Capabilities::Volume::X8L8V8U8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()345 …case D3DFMT_X8L8V8U8: if(!Capabilities::CubeMap::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()386 …case D3DFMT_X8L8V8U8: if(!Capabilities::VolumeTexture::X8L8V8U8) return NOTAVAILABLE(); else … in CheckDeviceFormat()461 …case D3DFMT_X8L8V8U8: if(!Capabilities::Texture::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
126 static bool X8L8V8U8; member183 static bool X8L8V8U8; member278 static bool X8L8V8U8; member331 static bool X8L8V8U8; member427 static bool X8L8V8U8; member
89 bool Capabilities::Surface::X8L8V8U8 = true; member in D3D9::Capabilities::Surface135 bool Capabilities::Volume::X8L8V8U8 = true; member in D3D9::Capabilities::Volume213 bool Capabilities::CubeMap::X8L8V8U8 = true; member in D3D9::Capabilities::CubeMap257 bool Capabilities::VolumeTexture::X8L8V8U8 = true; member in D3D9::Capabilities::VolumeTexture336 bool Capabilities::Texture::X8L8V8U8 = true; member in D3D9::Capabilities::Texture
349 …case D3DFMT_X8L8V8U8: if(!Capabilities::Surface::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()409 …case D3DFMT_X8L8V8U8: if(!Capabilities::Volume::X8L8V8U8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()516 …case D3DFMT_X8L8V8U8: if(!Capabilities::CubeMap::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()572 …case D3DFMT_X8L8V8U8: if(!Capabilities::VolumeTexture::X8L8V8U8) return NOTAVAILABLE(); else … in CheckDeviceFormat()680 …case D3DFMT_X8L8V8U8: if(!Capabilities::Texture::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()