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/external/swiftshader/third_party/LLVM/lib/Target/CellSPU/
DSPUISelDAGToDAG.cpp919 SDNode *VecOp0, *SelMask, *ZeroFill, *Shift = 0; in SelectSHLi64() local
927 ZeroFill = CurDAG->getMachineNode(SPU::ILv2i64, dl, VecVT, in SelectSHLi64()
930 SDValue(ZeroFill, 0), in SelectSHLi64()