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Searched refs:_GL_INT_NEGATE_CONVERT (Results 1 – 1 of 1) sorted by relevance

/external/bison/lib/
Dintprops.h31 #define _GL_INT_NEGATE_CONVERT(e, v) (0 * (e) - (v)) macro
56 #define _GL_INT_SIGNED(e) (_GL_INT_NEGATE_CONVERT (e, 1) < 0)
85 : _GL_INT_NEGATE_CONVERT (e, 1))
245 ((min) < 0 ? (b) == _GL_INT_NEGATE_CONVERT (min, 1) && (a) < - (max) \
249 ((min) < 0 ? (b) == _GL_INT_NEGATE_CONVERT (min, 1) && (a) < - (max) \