Searched refs:_IsIntegerFormat (Results 1 – 6 of 6) sorted by relevance
133 if ((texObj->_IsIntegerFormat || in _mesa_is_texture_complete()
700 t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT; in _mesa_test_texobj_completeness()
1010 GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */ member
495 !(brw->gen == 7 && !brw->is_haswell && texObj->_IsIntegerFormat)) { in brw_update_sampler_state()540 texObj->_IsIntegerFormat, texObj->StencilSampling, in brw_update_sampler_state()
368 if (t->_IsIntegerFormat || datatype == GL_SIGNED_NORMALIZED) { in brw_get_texture_swizzle()
187 const GLboolean is_integer = texobj->_IsIntegerFormat; in convert_sampler()