Searched refs:_Print3DVertShaderLogo_vsh (Results 1 – 2 of 2) sorted by relevance
71 static const char _Print3DVertShaderLogo_vsh[] = variable
382 …bRes &= (PVRTShaderLoadSourceFromMemory(_Print3DVertShaderLogo_vsh, GL_VERTEX_SHADER, &Data.uVerte… in APIInit()