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Searched refs:_VertexRegisterIn (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h818 #define D3DVSD_TESSNORMAL( _VertexRegisterIn, _VertexRegisterOut ) \ argument
820 ((_VertexRegisterIn) << D3DVSD_VERTEXREGINSHIFT) | \