Home
last modified time | relevance | path

Searched refs:__GLX_PUT_FLOAT (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glx/
Drender2.c140 __GLX_PUT_FLOAT(8, u1); in __indirect_glMap1f()
141 __GLX_PUT_FLOAT(12, u2); in __indirect_glMap1f()
150 __GLX_PUT_FLOAT(12, u1); in __indirect_glMap1f()
151 __GLX_PUT_FLOAT(16, u2); in __indirect_glMap1f()
282 __GLX_PUT_FLOAT(8, u1); in __indirect_glMap2f()
283 __GLX_PUT_FLOAT(12, u2); in __indirect_glMap2f()
285 __GLX_PUT_FLOAT(20, v1); in __indirect_glMap2f()
286 __GLX_PUT_FLOAT(24, v2); in __indirect_glMap2f()
298 __GLX_PUT_FLOAT(12, u1); in __indirect_glMap2f()
299 __GLX_PUT_FLOAT(16, u2); in __indirect_glMap2f()
[all …]
Dpackrender.h175 #define __GLX_PUT_FLOAT(offset,a) \ macro